Realms of Ruin certainly looks the part, so let’s wait and see if it keep up that momentum. It’s a pretty good time to be a Warhammer games fan at the minute, especially after the release of the pretty universally beloved Boltgun. There is no set release date just yet, but it will be coming to both PC and consoles, namely PS5 and Xbox Series. Co-written with Black Library author Gavin Thorpe, this rich Age of Sigmar narrative is based on the Dawnbringer Crusades from the tabletop game’s most recent edition.” Warhammer Age of Sigmar: Realms of RuinĪ full gameplay reveal will be coming this June, along with a beta at some point in the future. When this Stormcast detachment’s leader, Sigrun, learns about a source of arcane power that can protect against the Kruleboyz, they venture into the swamplands at great risk to obtain it – beginning the campaign’s twisted cinematic tale of desperate survival. After establishing a precarious foothold in this dangerous place, their fortress settlement is under serious threat from the Kruleboyz, the sinister and violent Orruk faction who call Ghur their home. In the singleplayer campaign, the forces of Order dispatch the celestial, reforged champions known as the Stormcast Eternals to reclaim this realm. “Warhammer Age of Sigmar: Realms of Ruin is set in Ghur, the savage Realm of Beasts, an inhospitable, violent land where only the strongest survive. Here’s a quick synopsis for this new Warhammer RTS, followed by some screenshots: Realms of Ruin will be the first video game set in the Age of Sigmar universe since 2021’s Warhammer Age of Sigmar: Storm Ground, a solid but forgettable XCOM-like. Games Workshop’s Skulls Showcase featured an absolute tonne of new Warhammer content last night, and among them was the reveal of Warhammer Age of Sigmar: Realms of Ruin, a new RTS developed and published by Frontier Developments, the guys behind the likes of Jurassic World Evolution 2 and Chaos Gate – Daemonhunters.Ĭheck out the Warhammer Age of Sigmar: Realms of Ruin CG trailer above.
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